The rise of eSports: are addiction and corruption the price of its success? | Sport | The Guardian

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Sports Betting Ruling Could Have Consequences, Especially For College Athletes

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Gambling movies sportsman 2017

Postby Melkree В» 17.11.2018


But increasingly its impact is proving harmful to those involved. Fri 16 Jun I f you had been away from the planet for the past quarter of a century, one of the few things you might find comfortingly familiar on your return is the world of sport.

While the digital revolution has transformed the way we shop, chat, date, do politics and consume culture, sport looks largely unchanged. Or has there? Here at the Bunkr, you can buy eSports equipment, meet players, view streamed events and even watch matches live. ESports consist of a variety of video games, for which you need nimble fingers and a fast brain to succeed.

Just as with traditional sports, fans follow teams, watch matches and even attend cup finals, cheering on their favourite stars from around the world. In truth, British players are not yet good enough to compete at the top level. Already, football clubs such as Manchester City have started signing Fifa stars who are players of the virtual game , rather than the real thing.

The most ambitious clubs, such as Paris Saint-Germain, have signed up a whole squad of players in a number of different eSports, including League of Legends. The global audience will reach million this year , made up of million regular viewers and a further million occasional viewers.

But will they ever compete with, say, Lionel Messi and Cristiano Ronaldo? And should we be worried if they do? The vast Spodec stadium in Katowice, south west Poland , is humming with activity. Thousands of boys and young men nearly everyone is male gather to watch the Intel Extreme Masters finals, a kind of annual Olympics.

It is much more than a tournament. The halls are crammed with companies showing off their latest wares; visitors can try out new games on elevated seats that revolve degrees. The noise is deafening — constant explosions and the rat-at-at-at of guns — while the screens light up with every new kill. Britain hosts its equivalent at Wembley Arena, but it is small fry by comparison. The Fnatic team is competing against the top Korean, American and European teams. Fnatic might be British-based, but it is regarded as a global company; few British players are good enough to compete at the top level.

This is the fifth year the Intel finals have been held in Katowice. Once a weekend-long event, it now takes place over two weekends.

The event is the most widely broadcasted in the history of ESL, the eSports company that organises competitions worldwide. That figure already looks like a bargain. ESL broadcasts its competitions on Twitch, the leading eSports streaming service. Another bargain: this is a huge business. What has astonished people — even those who dreamed it up in the first place — is the extent to which gaming has become a spectator sport.

ESL founder Ralph Reichart blinks in disbelief at the thousands of young men staring at screens inside the Spodec. The Intel Masters was founded in , and Reichart puts its growth down to four factors: social media, live streaming, a faster internet, and the longevity of more established games.

Reichart explains how it happened. PC bangs are gaming cafes and by 9pm this one is packed. Many of the youngsters here will play through the night. The hundreds of computer screens are all busy. You can buy energy food and drinks, cooked meals, alcohol, and there is a smoking room. You can spend as long as you like without ever needing to leave. The teenagers and twentysomethings are too absorbed in their games to chat to each other.

However, some play team games that involve talking animatedly to strangers in different parts of the world. PC bangs were initially opened by the South Korean government, keen to promote the internet and gaming. Apart from taekwondo, South Korea did not have a national sport and eSports presented an area in which they could excel the country has one of the fastest and most developed broadband networks in the world.

Today, PC bangs are not only cafes; they are the parks and playgrounds of South Korea. Jeong Hyeon-seok is an impressive young man, a year-old maths teacher who is about to leave for the United States to do a PhD in brain science. He comes here three or four times a week, staying for two to four hours each time; occasionally, he stays overnight.

Like many men, he says, he is reserved and awkward in conversation, but here he feels happy, uninhibited. He is not embarrassed about visiting PC bangs but he does not tell his father where he goes. Parents would expect you to do something productive; to study. Why is there such a high proportion of male to female players? Playing a team game at a bang provides a release. He can hook up with strangers and share a common goal: defeating the enemy.

Jeong is transformed when he starts playing Overwatch, a team game that involves transferring goods to different areas and, of course, killing. He speaks fast and excitably, barking instructions to anonymous team-mates. When he finishes, he looks exhausted and is out of breath. Does he feel good? Ahyeon polytechnic high school is the equivalent of a sixth-form college and takes students who have struggled in the mainstream. When the principal, Bang Seung-ho, realised many students were bunking off because they had spent all night playing games, he took radical action: he opened a PC bang in the school.

Bang, a charismatic man who could pass as a film star, believed having a PC bang on tap would prove an incentive for students to attend school.

And so it did. The students were transformed. They started studying as well. Bang became something of a star in the process. He had always considered himself a singer-songwriter, sidetracked from his destiny, so he wrote a song about eSports addiction.

Meanwhile, at his school, the youngsters became better and better at games as they trained with a talented peer group. Before long, Bang realised the school was becoming a training ground for future professionals. He takes me to the PC bang where the students all boys are too absorbed to look up. How many want to become professionals? Now they look up. Everybody raises their hand instantly.

How many hours a day do they need to dedicate to games to succeed? The very minimum, they agree, is 10 hours a day. Bang does not like to use the word addiction for problem users; he prefers overindulgence. I ask if he would rather be remembered for curing overindulgence or for creating eSports stars. The school can cure the students and train them to become a professional beyond the cure. For once, Bang is lost for words.

The Sangam eSports stadium in Seoul looks like a cross between a cinema and a conventional sports stadium. The huge screen is a dizzying array of electric pinks, blues, purples and yellows. I cannot tell who is attacking whom, though the neon scoreboard keeps me abreast of what is happening. This is surprising, because League of Legends, like all eSports, is male-dominated. The team has the appeal of a boy band. Even I can tell he has something special about him; he tends to score and assist with more kills than other players.

But there is something else: he is deceptive, subtle, appearing out of nowhere to strike with a swirling flourish. The crowd roars and claps him on. He may be a superstar, but he looks like most eSports players: bespectacled, spotty, exhausted and pasty-faced. You sense he may not have seen the sun for years. I follow Faker past the crowds of selfie-chasing girls to a private room.

He is a sweet and sombre young man, determined to answer every question as fully as he can. I ask whether it is his reaction speed that makes him such a good player. Faker enjoys his fame. He recently went to Seattle and began to understand the scale of his success when he was recognised in the streets.

That gave him a buzz, he says. Is it true he will only marry a girl who is as good at League of Legends as he is? He smiles. How many hours a day does he put into League of Legends? Yes, I do, I get a bit bored. He knows how lucky he is. Does Faker think of himself as a sportsman? Is that a fair perception? When I get back to my hotel, I turn on my television. Suddenly, the scale of League of Legends hits me.

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Re: gambling movies sportsman 2017

Postby Faumuro В» 17.11.2018

It was truly ground-breaking in format and content. A coach decides to train a student with natural athletic talent. Story of soccer-playing twin brothers Dylan and Cole Sprouse. Reviewing the achievements, controversies of all-time hit leader Pete Rose. Frank Sinatra and Gene Kelly as singing, dancing ballplayers.

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Re: gambling movies sportsman 2017

Postby Sahn В» 17.11.2018

A shyster Robert De Niro defies a mobster to become a boxing promoter. Nina Totenberg. Arguably the outstanding episode in ESPN's outstanding 30 for 30 series, it tells the tale of two unrelated men who shared a surname and an inability to escape Colombia's drug culture.

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Re: gambling movies sportsman 2017

Postby Nelkree В» 17.11.2018

It's Good To Be Alive. Chain Kulii Ki Main Kulii. Extra Mustard.

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Re: gambling movies sportsman 2017

Postby Kazragami В» 17.11.2018

Attack of the 50 Foot Cheerleader. Robert Redford stars as the title character. A Children's Film Foundation film.

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